Tales from Paradise Park
Tales from Paradise Park (also known as Play & Learn: Tales from Paradise Park) is the first game in the series. There exist two distinct versions of this game, but they both have the same end goal: The witch have stolen the fairy's wand, so Skipper and Skeeto need to help all the animals of Paradise Park such that they can help getting it back.
Type | Educational |
---|---|
Released | 1996 (1st and 2nd version) |
Sequel | The Great Treasure Hunt |
Danish | Leg og Lær med Magnus & Myggen |
Finnish | Leiki ja opi Manu ja Matti kanssa |
Swedish | Lek och Lär med Magnus & Myggan |
Norwegian | Lek og Lær med Magnus & Myggen |
German | Max & Mario: Die Suche nach dem Zauberstab |
Russian | следствие ведут шкипер и скито |
Spanish | Topi y Teo en el Parque Paraíso |
Czech | Skipper & Skeeto: Vítejte v parku zábavy a poučení |
French | Le Jardin Magique: Les aventures de Max & Moustique |
Dutch | Skipper & Skeeto in Pretpark |
Plot Summary
Under cover of a crackling storm the wicked witch swoops in through the window and snatches the good fairy's magic wand. The good fairy groans in despair because without her wand she is grounded. She rushes to her wishing well and immediately asks Skipper and Skeeto to get it back. She tells them, that the wicked witch has hidden it somewhere in Paradise Park and that if Skipper and Skeeto seek out all the animals that live in the park and help them to find their lost items, then they in turn will help to prise the wand from the clutches of the wicked witch. So begins this sweet little play and learn adventure with Skipper the mole and Skeeto the mosquito.
Gameplay
Essentially the game play involves one big treasure hunt. Hunt down the park residents, find out what they have lost, and then hunt down the relevant items to keep them happy. And it's a hunt that's all good fun in this brightly coloured land consisting of 48 locations and a host of creatures to interact with. Rubin the Rabbit has lost his trousers, Bizzie Bee needs a pail for her honey, Murray the Monkey wants some music, and there's sure to be something useful in the tree house if the five missing rungs of the ladder can be found. In order to earn more magic points and get some handy help, the player can take a book from the shelf and play a game. There are around 11 different games, not all of the same merit, but mostly very good. As well as a memory game there are games that teach telling the time on an old fashioned analogue clock, number and letter recognition, spelling and arithmetic.
Characters
Name | Role | Localtion | Versions | Purpose |
---|---|---|---|---|
Skipper | Main character | Everywhere | Both | Has to get the fairy's wand back |
Skeeto | Main character | Everywhere | Both | Has to get the fairy's wand back |
Witch | Enemy (main) | Bottom of tree | Both | Has captured the fairy and stolne her wand |
Fairy | Bottom of wishing well | Both | Has been captured by the fairy | |
Ruben Rabbit | Resident | Ruben Rabbit | Both | Has lost his pants and is now hiding in a barrel |
Lizzie Bee (Bizzie Bee?) | Resident | Lizzie's tree | Both | Is making honey and has lost a bucket |
Arnold (Murray the Monkey?) | Resident | Outer wall | Both | Version 1: Owns the radio Skipper and Skeeto borrows. He plays a song for them, but has to leave as the circus director is calling for him.
Version 2: Has lost his radio. |
Molly Mouse | Resident | Molly Mouse | Both | |
Vlad the bat (Boris Bat?) | Resident | Vlad the bat's cave | Both | |
Susan Blackbird (Becky Blackbird?) | Resident | Susan Blackbird's nest | Both | |
Harold | Resident | Path 8 | Both | |
Snailmail | Resident | Path 7 | Both | |
Squirrel (Sidney?) | Resident | Squirrel's home | Both | |
Melvin Duck (Darold Duck?) | Resident | Melvin Duck | Both | |
Fungy Frog | Resident | Fungy Frog | Both | |
Beetles | Redidents | Beetle house | Both | |
Ant Queen | Resident | Ant Palace | Both | |
Father Pixie | Resident | Pixie Hill | Both | |
Mother Pixie | Resident | Pixie Hill | Both | |
Fish | Resident | The white bridge | Both | |
Owen Owl | Resident | Owen Owl's home | Both | |
Fox | Enemy | Shrubbery 1 | Both | |
Snake | Enemy | Path 4 | Both | |
Konrad (Kurt the Cat / Conrad Cat?) | Enemy | Path 11 | Both | |
Ricky Tricky | Enemy | Path 1 | Both | |
Fly commander | Enemy | Fly commander | Second | |
Dog | Enemy | Top of tree | Both |
Locations
Versions
This game uses different versions of Macromedias Shockwave Player, in earlier versions the executable has the wrong name and launches with an error. The version is the version of the Shockwave Player and not the version of the game itself.
Version | Language(s) | Publisher | Exe date | Characteristics |
---|---|---|---|---|
4.0b1[1] | Danish | Ivanoff Interactive | 02-03-1996 | CD-case.
Includes songs (can be played with CD-player). A bit different game play compared to the other versions. |
5.0.1r26 | Danish, Finnish, Swedish, Norwegian | Ivanoff Interactive | 07-10-1996 | CD-case. CD-name: MAGNUS15S |
5.0.1r26 | German | bhv Verlag GmbH | 21-07-1999 | CD-case.
Executable needs to be renamed in Start32 |
5.0.1r26 | English, Russian | GSP | 21-10-1999 | |
8.5.1.102 | Danish, Finnish, Swedish, Norwegian | Ivanoff Interactive | 19-08-2002 | |
10.1.0.11 | Danish | Ivanoff Interactive,
Pan vision |
08-10-2008 | Part of "Gyldne Klassikere" |
Reception
Trivia
Screenshots
Game boxes and CDs
Notes
- ↑ Not visible in properties, but can be found within the executable as "Director version 4.0b1"